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Devlog Day 19
November 24, 2025
by
BurnedSchematic
Fall Up Devlog Day 19: 11/23/25 (AM) An issue came up with my solution to lag from day 17, where turning the player while on a wall would cause them to rotate around the wrong axis. I resolved that to...
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Devlog Day 18
November 17, 2025
by
BurnedSchematic
Fall Up Devlog Day 18: 11/17/25 (PM) Just got finished with the loading screen. It only shows a chair and the camera floats around, and only shows up for a second, but it appears it will be quite cool...
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Devlog Day 17
November 10, 2025
by
BurnedSchematic
Fall Up Devlog Day 17: 11/9/25 (AM) After polishing some parts of the main game with some lag, I finally made the main menu today. None of the buttons have any function (yet), but when any of the butt...
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Devlog Day 16
November 05, 2025
by
BurnedSchematic
Fall Up Devlog Day 16: 11/4/25 (AM) Pause menu is done! Settings menu works great, and is able to add any more settings that I think of. Just need the main menu, then I can link the quit button to it...
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Devlog Day 15
November 04, 2025
by
BurnedSchematic
Fall Up Devlog Day 15: 11/3/25 (PM) Almost finished with the pause menu. Just need to add a settings menu, and the quit button will come with the main menu. I got the buttons to change colour, and I g...
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Devlog Day 14
November 02, 2025
by
BurnedSchematic
Fall Up Devlog Day 14: 11/2/25 (AM) Today, I worked mainly on UI. I got a font downloaded and am working on menu blurring. The blue works pretty well, but there are a few issues, including the grav gu...
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Previous Devlogs up to today
October 28, 2025
by
BurnedSchematic
Fall Up Devlog Day 1: 4/24/2025 (AM) I have not written anything down yet because I didn’t care to, so work so far is not recent. But anyway, so far, I have created physics based movement for the ch...
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