Devlog Day 26


Devlog Day 26: 1/28/26 (PM)

I downloaded ProBuilder to Unity, which helped me fix a texture problem with walls, and will likely be useful down the road. I did get sidetracked later, and was testing normal maps on the gravity mats. It seems that they are too low-res, so I’m continuing the search for a higher resolution normal map. I did work a little more on music.

Current Problems:

  • uncheckedLevels
  • uncheckedSFX
  • uncheckedMusic
  • uncheckedVoice lines
  • uncheckedStory
  • uncheckedLevel select menu

Get Fall Up

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