Devlog Day 14


Fall Up Devlog Day 14: 11/2/25 (AM)

Today, I worked mainly on UI. I got a font downloaded and am working on menu blurring. The blue works pretty well, but there are a few issues, including the grav gun not being taken into account, and the image appears much darker and spookier than the actual view.

Current Problems: 

  • uncheckedMake a loading screen
  • uncheckedMake a pause/main menu
  • uncheckedMake sound effects
  • uncheckedMake particle effects
  • uncheckedMake levels
  • uncheckedFix blur spookiness
  • uncheckedFix grav gun blur
Fall Up Devlog Day 14: 11/2/25 (PM)

Some more UI! I fixed up the blur spookiness and grav gun blur. We also imported our font and added a resume button. I’ll have to look back at Quickstart to see how I did the menu, because I can’t seem to get the button to change color when hovering. After this, it should be pretty simple to make the pause menu, settings menu, and in a new scene, the main menu. Feeling good!

Current Problems:

  • uncheckedMake a loading screen
  • uncheckedFinish pause menu
  • uncheckedMake a main menu
  • uncheckedMake sound effects
  • uncheckedMake particle effects?
  • uncheckedLevels?
  • checkedFix blur spookiness
  • checkedFix grav gun blur

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