Devlog Day 14
Fall Up Devlog Day 14: 11/2/25 (AM)
Today, I worked mainly on UI. I got a font downloaded and am working on menu blurring. The blue works pretty well, but there are a few issues, including the grav gun not being taken into account, and the image appears much darker and spookier than the actual view.
Current Problems:
Make a loading screen
Make a pause/main menu
Make sound effects
Make particle effects
Make levels
Fix blur spookiness
Fix grav gun blur
Fall Up Devlog Day 14: 11/2/25 (PM)
Some more UI! I fixed up the blur spookiness and grav gun blur. We also imported our font and added a resume button. I’ll have to look back at Quickstart to see how I did the menu, because I can’t seem to get the button to change color when hovering. After this, it should be pretty simple to make the pause menu, settings menu, and in a new scene, the main menu. Feeling good!
Current Problems:
Make a loading screen
Finish pause menu
Make a main menu
Make sound effects
Make particle effects?
Levels?
Fix blur spookiness
Fix grav gun blur
Get Fall Up
Fall Up
Still in development... Devlog posts are here to track progress tho!
| Status | In development |
| Author | BurnedSchematic |
| Genre | Puzzle |
| Tags | 3D, First-Person, Puzzle-Platformer, Singleplayer, Unity |
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