A 3d Unity game in which you race against your time or another player to finish a course, with wallrunning, climbing, and double jump. The course is a randomly generated map with a random length. 

Your goal is to get to the end of the course as fast as possible, but of course, to get there, you first have to just get started!

All assets were created in Blockbench by me or default from Unity. Music was recorded by me in Audacity, and code was created by me in Visual Studio.

Created for the 2025 Shovel Jam.

Updated 15 days ago
StatusReleased
PlatformsHTML5
AuthorBurnedSchematic
GenreRacing, Platformer
Made withUnity, Audacity
Tags3D, First-Person, Local multiplayer, No AI, Runner, Singleplayer, Unity
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count1 - 2

Comments

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It has come to my attention that the volume slider and multiplayer doesn't work. I have already fixed these issues in Unity, but I can't change them on Itch until the game jam is over. You can just mute the tab in the meantime. 

(If anyone wants to know, I had forgotten to attach the volume slider to player 2's script when building the game)

(3 edits)

I would like to add a few things for people playing the game:

  • First player has wasd+space controls, second has arrow keys (jump is right shift)
  • You might have to click the game again to get the controls working (Not sure why it did that in itch)
  • Esc key is menu. Quit will not close out the game, but it will stop the program.